Epitome via PlayStation

The PlayStation VR 2 was officially named at the starting time of the year, and we learned all about its plans to incorporate eye-tracking, haptic feedback, and other high-tech features into virtual reality gaming. Now, more details have trickled out that sound promising.

Display Supply Concatenation Consultants CEO Ross Young reported new details nigh the PSVR 2 headset's specs on Twitter. Immature reports 800 pixels per inch for each eye, spread across ii 2000 x 2040 panels — that's a huge jump from the 386 PPI and 1080p offered by the original PSVR. This is a "state of the art straight view OLED resolution," according to Young. It too aligns with previous reports of proprietary Samsung lenses being congenital for the headset.

For more context, Android Key explains that these specs would give PSVR 2 the highest graphic fidelity of any headset on the market — greater than the Oculus Quest 2, HTC Vive, and Valve Index. The Quest two in item displays 200-300 PPI per eye. Compare that to the reported 800 per eye in the PSVR 2, and the difference is pretty clear. This density also pairs with the PSVR 2'due south center-tracking tech to allow the focus of the image to travel with your gaze, keeping it at a high quality.

As for what games you'll actually exist playing at that quality, Horizon Call of the Mount was announced alongside the headset earlier this yr. One-half-Life: Alyx is too widely believed to be coming to PSVR 2, although no such proclamation has been made at this time.